[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"docs-index":3,"doc-en-histogram":54},{"zh":4,"en":30},[5,9,12,15,18,21,24,27],{"slug":6,"title":7,"lang":8},"快速开始","快速开始 — Oak Video Editor Manual","zh",{"slug":10,"title":11,"lang":8},"基本功能","基本功能 — Oak Video Editor Manual",{"slug":13,"title":14,"lang":8},"节点","节点 — Oak Video Editor Manual",{"slug":16,"title":17,"lang":8},"LUT","LUT — Oak Video Editor Manual",{"slug":19,"title":20,"lang":8},"直方图","直方图 — Oak Video Editor Manual",{"slug":22,"title":23,"lang":8},"代理剪辑","代理剪辑 — Oak Video Editor Manual",{"slug":25,"title":26,"lang":8},"音频同步和多机位剪辑","音频同步和多机位剪辑 — Oak Video Editor Manual",{"slug":28,"title":29,"lang":8},"index","Oak Video Editor 使用手册 — Oak Video Editor Manual",[31,35,38,41,43,46,49,52],{"slug":32,"title":33,"lang":34},"quick_start","Quick Start — Oak Video Editor Manual","en",{"slug":36,"title":37,"lang":34},"basic_features","Basic Features — Oak Video Editor Manual",{"slug":39,"title":40,"lang":34},"nodes","Nodes — Oak Video Editor Manual",{"slug":42,"title":17,"lang":34},"lut",{"slug":44,"title":45,"lang":34},"histogram","Histogram — Oak Video Editor Manual",{"slug":47,"title":48,"lang":34},"proxy_editing","Proxy Editing — Oak Video Editor Manual",{"slug":50,"title":51,"lang":34},"audio_sync_and_multicam","Audio Sync and Multicam Editing — Oak Video Editor Manual",{"slug":28,"title":53,"lang":34},"Oak Video Editor User Manual — Oak Video Editor Manual",{"slug":44,"title":45,"lang":34,"html":55},"\u003C!DOCTYPE html>\n\n\u003Chtml lang=\"en\" data-content_root=\".\u002F\">\n  \u003Chead>\n    \u003Cmeta charset=\"utf-8\" \u002F>\n    \u003Cmeta name=\"viewport\" content=\"width=device-width, initial-scale=1.0\" \u002F>\u003Cmeta name=\"viewport\" content=\"width=device-width, initial-scale=1\" \u002F>\n\n    \u003Ctitle>Histogram &#8212; Oak Video Editor Manual\u003C\u002Ftitle>\n    \u003Clink rel=\"stylesheet\" type=\"text\u002Fcss\" href=\"_static\u002Fpygments.css?v=5ecbeea2\" \u002F>\n    \u003Clink rel=\"stylesheet\" type=\"text\u002Fcss\" href=\"_static\u002Fbasic.css?v=b08954a9\" \u002F>\n    \u003Clink rel=\"stylesheet\" type=\"text\u002Fcss\" href=\"_static\u002Falabaster.css?v=27fed22d\" \u002F>\n    \u003Cscript src=\"_static\u002Fdocumentation_options.js?v=7f00635f\">\u003C\u002Fscript>\n    \u003Cscript src=\"_static\u002Fdoctools.js?v=fd6eb6e6\">\u003C\u002Fscript>\n    \u003Cscript src=\"_static\u002Fsphinx_highlight.js?v=6ffebe34\">\u003C\u002Fscript>\n    \u003Clink rel=\"index\" title=\"Index\" href=\"genindex.html\" \u002F>\n    \u003Clink rel=\"search\" title=\"Search\" href=\"search.html\" \u002F>\n    \u003Clink rel=\"next\" title=\"Proxy Editing\" href=\"proxy_editing.html\" \u002F>\n    \u003Clink rel=\"prev\" title=\"LUT\" href=\"lut.html\" \u002F>\n   \n  \u003Clink rel=\"stylesheet\" href=\"_static\u002Fcustom.css\" type=\"text\u002Fcss\" \u002F>\n  \n\n  \n  \n\n  \u003C\u002Fhead>\u003Cbody>\n  \n\n    \u003Cdiv class=\"document\">\n      \u003Cdiv class=\"documentwrapper\">\n        \u003Cdiv class=\"bodywrapper\">\n          \n\n          \u003Cdiv class=\"body\" role=\"main\">\n            \n  \u003Csection id=\"histogram\">\n\u003Ch1>Histogram\u003Ca class=\"headerlink\" href=\"#histogram\" title=\"Link to this heading\">¶\u003C\u002Fa>\u003C\u002Fh1>\n\u003Cp>Oak provides monitoring tools in the \u003Cstrong>Scopes\u003C\u002Fstrong> panel to help judge exposure and color distribution. The panel currently supports three scopes: Waveform, Vectorscope, and Histogram.\u003C\u002Fp>\n\u003Csection id=\"opening-the-scopes-panel\">\n\u003Ch2>Opening the Scopes Panel\u003Ca class=\"headerlink\" href=\"#opening-the-scopes-panel\" title=\"Link to this heading\">¶\u003C\u002Fa>\u003C\u002Fh2>\n\u003Cul class=\"simple\">\n\u003Cli>\u003Cp>The scopes panel is hidden by default. Open it from the \u003Ccode class=\"docutils literal notranslate\">\u003Cspan class=\"pre\">Window\u003C\u002Fspan>\u003C\u002Fcode> menu or the dock-panel manager.\u003C\u002Fp>\u003C\u002Fli>\n\u003Cli>\u003Cp>Once opened, the scopes follow the currently focused viewer (Sequence Viewer or Footage Viewer).\u003C\u002Fp>\u003C\u002Fli>\n\u003C\u002Ful>\n\u003C\u002Fsection>\n\u003Csection id=\"switching-scope-types\">\n\u003Ch2>Switching Scope Types\u003Ca class=\"headerlink\" href=\"#switching-scope-types\" title=\"Link to this heading\">¶\u003C\u002Fa>\u003C\u002Fh2>\n\u003Cp>A drop-down at the top of the Scopes panel switches between:\u003C\u002Fp>\n\u003Cul class=\"simple\">\n\u003Cli>\u003Cp>\u003Cstrong>Waveform\u003C\u002Fstrong>\u003C\u002Fp>\u003C\u002Fli>\n\u003Cli>\u003Cp>\u003Cstrong>Vectorscope\u003C\u002Fstrong>\u003C\u002Fp>\u003C\u002Fli>\n\u003Cli>\u003Cp>\u003Cstrong>Histogram\u003C\u002Fstrong>\u003C\u002Fp>\u003C\u002Fli>\n\u003C\u002Ful>\n\u003C\u002Fsection>\n\u003Csection id=\"id1\">\n\u003Ch2>Histogram\u003Ca class=\"headerlink\" href=\"#id1\" title=\"Link to this heading\">¶\u003C\u002Fa>\u003C\u002Fh2>\n\u003Cul class=\"simple\">\n\u003Cli>\u003Cp>Shows the RGB channels overlaid as a 256-level luminance distribution.\u003C\u002Fp>\u003C\u002Fli>\n\u003Cli>\u003Cp>GPU path uses the \u003Ccode class=\"docutils literal notranslate\">\u003Cspan class=\"pre\">rgbhistogram.frag\u003C\u002Fspan>\u003C\u002Fcode> \u002F \u003Ccode class=\"docutils literal notranslate\">\u003Cspan class=\"pre\">rgbhistogram_secondary.frag\u003C\u002Fspan>\u003C\u002Fcode> shaders.\u003C\u002Fp>\u003C\u002Fli>\n\u003Cli>\u003Cp>Falls back to CPU statistics when the backend does not support the GPU path (for example some Vulkan paths).\u003C\u002Fp>\u003C\u002Fli>\n\u003C\u002Ful>\n\u003C\u002Fsection>\n\u003Csection id=\"waveform\">\n\u003Ch2>Waveform\u003Ca class=\"headerlink\" href=\"#waveform\" title=\"Link to this heading\">¶\u003C\u002Fa>\u003C\u002Fh2>\n\u003Cul class=\"simple\">\n\u003Cli>\u003Cp>Displays luminance distribution with RGB overlaid; the Y axis corresponds to image brightness.\u003C\u002Fp>\u003C\u002Fli>\n\u003Cli>\u003Cp>Overlays IRE graticule lines to judge exposure.\u003C\u002Fp>\u003C\u002Fli>\n\u003Cli>\u003Cp>GPU path uses \u003Ccode class=\"docutils literal notranslate\">\u003Cspan class=\"pre\">rgbwaveform.frag\u003C\u002Fspan>\u003C\u002Fcode> \u002F \u003Ccode class=\"docutils literal notranslate\">\u003Cspan class=\"pre\">rgbwaveform.vert\u003C\u002Fspan>\u003C\u002Fcode>.\u003C\u002Fp>\u003C\u002Fli>\n\u003C\u002Ful>\n\u003C\u002Fsection>\n\u003Csection id=\"vectorscope\">\n\u003Ch2>Vectorscope\u003Ca class=\"headerlink\" href=\"#vectorscope\" title=\"Link to this heading\">¶\u003C\u002Fa>\u003C\u002Fh2>\n\u003Cul class=\"simple\">\n\u003Cli>\u003Cp>Displays chroma distribution.\u003C\u002Fp>\u003C\u002Fli>\n\u003Cli>\u003Cp>Overlays standard color targets (R \u002F Mg \u002F B \u002F Cy \u002F G \u002F Yl) to judge white balance and saturation.\u003C\u002Fp>\u003C\u002Fli>\n\u003Cli>\u003Cp>GPU path uses \u003Ccode class=\"docutils literal notranslate\">\u003Cspan class=\"pre\">rgbvectorscope.frag\u003C\u002Fspan>\u003C\u002Fcode> \u002F \u003Ccode class=\"docutils literal notranslate\">\u003Cspan class=\"pre\">rgbvectorscope.vert\u003C\u002Fspan>\u003C\u002Fcode>.\u003C\u002Fp>\u003C\u002Fli>\n\u003C\u002Ful>\n\u003C\u002Fsection>\n\u003Csection id=\"color-management-and-right-click-menu\">\n\u003Ch2>Color Management and Right-Click Menu\u003Ca class=\"headerlink\" href=\"#color-management-and-right-click-menu\" title=\"Link to this heading\">¶\u003C\u002Fa>\u003C\u002Fh2>\n\u003Cul class=\"simple\">\n\u003Cli>\u003Cp>The scopes analyze the image \u003Cstrong>after the display transform\u003C\u002Fstrong> (i.e. what the monitor shows), not the raw reference-space data.\u003C\u002Fp>\u003C\u002Fli>\n\u003Cli>\u003Cp>Right-click a scope to open the \u003Ccode class=\"docutils literal notranslate\">\u003Cspan class=\"pre\">ManagedDisplayWidget\u003C\u002Fspan>\u003C\u002Fcode> menu and switch Color Space \u002F Display \u002F View \u002F Look.\u003C\u002Fp>\u003C\u002Fli>\n\u003C\u002Ful>\n\u003C\u002Fsection>\n\u003Csection id=\"limitations\">\n\u003Ch2>Limitations\u003Ca class=\"headerlink\" href=\"#limitations\" title=\"Link to this heading\">¶\u003C\u002Fa>\u003C\u002Fh2>\n\u003Cul class=\"simple\">\n\u003Cli>\u003Cp>There is currently no separate \u003Cstrong>RGB Parade\u003C\u002Fstrong> scope.\u003C\u002Fp>\u003C\u002Fli>\n\u003Cli>\u003Cp>The histogram does not perform exact peak normalization; the peak display is currently an eyeball estimate and may be improved with a geometry-shader implementation later.\u003C\u002Fp>\u003C\u002Fli>\n\u003Cli>\u003Cp>The waveform is RGB overlaid; there is no independent Luma or RGB Parade toggle.\u003C\u002Fp>\u003C\u002Fli>\n\u003C\u002Ful>\n\u003C\u002Fsection>\n\u003C\u002Fsection>\n\n\n          \u003C\u002Fdiv>\n          \n        \u003C\u002Fdiv>\n      \u003C\u002Fdiv>\n      \u003Cdiv class=\"sphinxsidebar\" role=\"navigation\" aria-label=\"Main\">\n        \u003Cdiv class=\"sphinxsidebarwrapper\">\n\u003Ch1 class=\"logo\">\u003Ca href=\"index.html\">Oak Video Editor Manual\u003C\u002Fa>\u003C\u002Fh1>\n\n\n\n\n\n\n\n\n\u003Ch3>Navigation\u003C\u002Fh3>\n\u003Cul class=\"current\">\n\u003Cli class=\"toctree-l1\">\u003Ca class=\"reference internal\" href=\"quick_start.html\">Quick Start\u003C\u002Fa>\u003C\u002Fli>\n\u003Cli class=\"toctree-l1\">\u003Ca class=\"reference internal\" href=\"basic_features.html\">Basic Features\u003C\u002Fa>\u003C\u002Fli>\n\u003Cli class=\"toctree-l1\">\u003Ca class=\"reference internal\" href=\"nodes.html\">Nodes\u003C\u002Fa>\u003C\u002Fli>\n\u003Cli class=\"toctree-l1\">\u003Ca class=\"reference internal\" href=\"lut.html\">LUT\u003C\u002Fa>\u003C\u002Fli>\n\u003Cli class=\"toctree-l1 current\">\u003Ca class=\"current reference internal\" href=\"#\">Histogram\u003C\u002Fa>\u003Cul>\n\u003Cli class=\"toctree-l2\">\u003Ca class=\"reference internal\" href=\"#opening-the-scopes-panel\">Opening the Scopes Panel\u003C\u002Fa>\u003C\u002Fli>\n\u003Cli class=\"toctree-l2\">\u003Ca class=\"reference internal\" href=\"#switching-scope-types\">Switching Scope Types\u003C\u002Fa>\u003C\u002Fli>\n\u003Cli class=\"toctree-l2\">\u003Ca class=\"reference internal\" href=\"#id1\">Histogram\u003C\u002Fa>\u003C\u002Fli>\n\u003Cli class=\"toctree-l2\">\u003Ca class=\"reference internal\" href=\"#waveform\">Waveform\u003C\u002Fa>\u003C\u002Fli>\n\u003Cli class=\"toctree-l2\">\u003Ca class=\"reference internal\" href=\"#vectorscope\">Vectorscope\u003C\u002Fa>\u003C\u002Fli>\n\u003Cli class=\"toctree-l2\">\u003Ca class=\"reference internal\" href=\"#color-management-and-right-click-menu\">Color Management and Right-Click Menu\u003C\u002Fa>\u003C\u002Fli>\n\u003Cli class=\"toctree-l2\">\u003Ca class=\"reference internal\" href=\"#limitations\">Limitations\u003C\u002Fa>\u003C\u002Fli>\n\u003C\u002Ful>\n\u003C\u002Fli>\n\u003Cli class=\"toctree-l1\">\u003Ca class=\"reference internal\" href=\"proxy_editing.html\">Proxy Editing\u003C\u002Fa>\u003C\u002Fli>\n\u003Cli class=\"toctree-l1\">\u003Ca class=\"reference internal\" href=\"audio_sync_and_multicam.html\">Audio Sync and Multicam Editing\u003C\u002Fa>\u003C\u002Fli>\n\u003C\u002Ful>\n\n\n\u003Csearch id=\"searchbox\" style=\"display: none\" role=\"search\">\n  \u003Ch3 id=\"searchlabel\">Quick search\u003C\u002Fh3>\n    \u003Cdiv class=\"searchformwrapper\">\n    \u003Cform class=\"search\" action=\"search.html\" method=\"get\">\n      \u003Cinput type=\"text\" name=\"q\" aria-labelledby=\"searchlabel\" autocomplete=\"off\" autocorrect=\"off\" autocapitalize=\"off\" spellcheck=\"false\"\u002F>\n      \u003Cinput type=\"submit\" value=\"Go\" \u002F>\n    \u003C\u002Fform>\n    \u003C\u002Fdiv>\n\u003C\u002Fsearch>\n\u003Cscript>document.getElementById('searchbox').style.display = \"block\"\u003C\u002Fscript>\n        \u003C\u002Fdiv>\n      \u003C\u002Fdiv>\n      \u003Cdiv class=\"clearer\">\u003C\u002Fdiv>\n    \u003C\u002Fdiv>\n    \u003Cdiv class=\"footer\">\n      &#169;2025, Oak Video Editor Community.\n      \n      |\n      Powered by \u003Ca href=\"https:\u002F\u002Fwww.sphinx-doc.org\u002F\">Sphinx 9.1.0\u003C\u002Fa>\n      &amp; 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