Quick Start — Oak Video Editor Manual
Quick Start¶
Important
Oak Video Editor is currently in Alpha (version 0.4.x). Stability and feature completeness are still being iterated on. We recommend using a test project to learn the workflow before relying on it for production work.
Getting and Launching Oak¶
Download a binary: Visit the GitHub Releases page and download the build for Windows, macOS, or Linux.
Build from source: If you prefer to compile it yourself, see
docs/build.mdin the source tree (Chinese overview indocs/zh/README.md), install the platform dependencies, and build with CMake.Launch: Run
oak(orOak Video Editor.exeon Windows). The default workspace opens on first launch.
Your First Workflow¶
Create or Open a Project¶
File > New Project: create a blank project (file extension.ove).File > Open Project: open an existing.oveproject.File > Open Recent: quickly reopen a recent project.
Import Footage¶
Menu:
File > Importor pressCtrl+I.Supported formats include common video (MP4, MOV, MKV, AVI, MXF, etc.), audio (WAV, MP3, FLAC, AAC, OGG, etc.), and images (PNG, JPG, EXR, DPX, WebP, etc.).
Imported footage appears in the Project / Footage Manager panel in the lower-left.
Create a Sequence¶
Menu:
Sequence > New Sequence(shortcutCtrl+Shift+N).In the dialog, choose a preset or set the parameters manually:
Resolution, frame rate, pixel aspect ratio
Audio sample rate and channel layout
Preview resolution and format
The new sequence becomes the active timeline for editing.
Add Clips to the Timeline¶
Drag footage from the Footage Manager to the Timeline in the lower-right. This creates a Clip automatically.
You can also double-click footage to preview it in the Footage Viewer in the upper-left, then use editing shortcuts:
,(comma): insert edit.(period): overwrite edit
With a clip selected, adjust position, scale, rotation, and other properties in the Param Editor.
Add Effects / LUT / Color Grading¶
Switch to the Node Editor panel, right-click on empty space and choose
Add, then pick a node:Geometry:
Transform,CropColor:
OCIO LUT,Three-Way Color,OCIO Grading Primary (Linear)Transitions:
Cross Dissolve,Dip to Color
Place the node between the clip output and the Viewer input.
Preview and Export¶
Press
Spacein the Sequence Viewer to play/pause. UseI/Oto set in/out points.Open
File > Export(shortcutCtrl+M):Choose the export range (entire sequence or in-to-out)
Choose container format, video codec, and audio settings
Enable
Run in Backgroundto send the export job to the Task Manager
Common Shortcuts¶
Shortcut |
Function |
|---|---|
|
Pointer / Selection tool |
|
Razor / Blade tool |
|
Ripple tool |
|
Add tool |
|
Transition tool |
|
Play / Pause |
|
Set In / Out points |
|
Undo / Redo |
|
Save project |
|
Export |
Next Steps¶
Continue reading:
Basic Features: a deeper look at the interface, tools, and timeline.
Nodes: the node graph, keyframes, and OpenFX plugins.
Proxy Editing and Audio Sync and Multicam Editing: performance and advanced editing workflows.