Histogram — Oak Video Editor Manual
Histogram¶
Oak provides monitoring tools in the Scopes panel to help judge exposure and color distribution. The panel currently supports three scopes: Waveform, Vectorscope, and Histogram.
Opening the Scopes Panel¶
The scopes panel is hidden by default. Open it from the
Windowmenu or the dock-panel manager.Once opened, the scopes follow the currently focused viewer (Sequence Viewer or Footage Viewer).
Switching Scope Types¶
A drop-down at the top of the Scopes panel switches between:
Waveform
Vectorscope
Histogram
Histogram¶
Shows the RGB channels overlaid as a 256-level luminance distribution.
GPU path uses the
rgbhistogram.frag/rgbhistogram_secondary.fragshaders.Falls back to CPU statistics when the backend does not support the GPU path (for example some Vulkan paths).
Waveform¶
Displays luminance distribution with RGB overlaid; the Y axis corresponds to image brightness.
Overlays IRE graticule lines to judge exposure.
GPU path uses
rgbwaveform.frag/rgbwaveform.vert.
Vectorscope¶
Displays chroma distribution.
Overlays standard color targets (R / Mg / B / Cy / G / Yl) to judge white balance and saturation.
GPU path uses
rgbvectorscope.frag/rgbvectorscope.vert.
Color Management and Right-Click Menu¶
The scopes analyze the image after the display transform (i.e. what the monitor shows), not the raw reference-space data.
Right-click a scope to open the
ManagedDisplayWidgetmenu and switch Color Space / Display / View / Look.
Limitations¶
There is currently no separate RGB Parade scope.
The histogram does not perform exact peak normalization; the peak display is currently an eyeball estimate and may be improved with a geometry-shader implementation later.
The waveform is RGB overlaid; there is no independent Luma or RGB Parade toggle.