Quick Start — Oak Video Editor Manual

Quick Start

Important

Oak Video Editor is currently in Alpha (version 0.4.x). Stability and feature completeness are still being iterated on. We recommend using a test project to learn the workflow before relying on it for production work.

Getting and Launching Oak

  1. Download a binary: Visit the GitHub Releases page and download the build for Windows, macOS, or Linux.

  2. Build from source: If you prefer to compile it yourself, see docs/build.md in the source tree (Chinese overview in docs/zh/README.md), install the platform dependencies, and build with CMake.

  3. Launch: Run oak (or Oak Video Editor.exe on Windows). The default workspace opens on first launch.

Your First Workflow

Create or Open a Project

  • File > New Project: create a blank project (file extension .ove).

  • File > Open Project: open an existing .ove project.

  • File > Open Recent: quickly reopen a recent project.

Import Footage

  • Menu: File > Import or press Ctrl+I.

  • Supported formats include common video (MP4, MOV, MKV, AVI, MXF, etc.), audio (WAV, MP3, FLAC, AAC, OGG, etc.), and images (PNG, JPG, EXR, DPX, WebP, etc.).

  • Imported footage appears in the Project / Footage Manager panel in the lower-left.

Create a Sequence

  • Menu: Sequence > New Sequence (shortcut Ctrl+Shift+N).

  • In the dialog, choose a preset or set the parameters manually:

    • Resolution, frame rate, pixel aspect ratio

    • Audio sample rate and channel layout

    • Preview resolution and format

  • The new sequence becomes the active timeline for editing.

Add Clips to the Timeline

  • Drag footage from the Footage Manager to the Timeline in the lower-right. This creates a Clip automatically.

  • You can also double-click footage to preview it in the Footage Viewer in the upper-left, then use editing shortcuts:

    • , (comma): insert edit

    • . (period): overwrite edit

  • With a clip selected, adjust position, scale, rotation, and other properties in the Param Editor.

Add Effects / LUT / Color Grading

  • Switch to the Node Editor panel, right-click on empty space and choose Add, then pick a node:

    • Geometry: Transform, Crop

    • Color: OCIO LUT, Three-Way Color, OCIO Grading Primary (Linear)

    • Transitions: Cross Dissolve, Dip to Color

  • Place the node between the clip output and the Viewer input.

Preview and Export

  • Press Space in the Sequence Viewer to play/pause. Use I / O to set in/out points.

  • Open File > Export (shortcut Ctrl+M):

    • Choose the export range (entire sequence or in-to-out)

    • Choose container format, video codec, and audio settings

    • Enable Run in Background to send the export job to the Task Manager

Common Shortcuts

Shortcut

Function

V

Pointer / Selection tool

C

Razor / Blade tool

B

Ripple tool

A

Add tool

T

Transition tool

Space

Play / Pause

I / O

Set In / Out points

Ctrl+Z / Ctrl+Shift+Z

Undo / Redo

Ctrl+S

Save project

Ctrl+M

Export

Next Steps

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